Calcitro Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He has a dull look in his brown eyes.
Personality: A deeply religious man he believes everything happens for a reason. Calcitro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur. Bonds: Rich, Attractive, Religious, Family, Nature. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Jet (80 gp).
Arava Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears many layers of old clothing at all times. She keeps her white crest in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily eccentric. She has all her life been fascinated with singing.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out east to avoid the crime she committed. She was granted necromantic powers by her dying brother.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His blonde hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sailor for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new sailor responsibilities is difficult
Flaws: Ugly. Bonds: Poor, Job, Immigrant, Family. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp.
Vassago Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vassago took refuge in the ruined castle and found the beat up glaive and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vassago fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 19 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Abyssal, Elven, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Magnifying glass.
Greethen Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His silver crest is slicked back into a classic pompadour. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Greethen has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1700 sp.
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