Heskan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of his god on his torso, and carries greataxes. His rusty crest, when down, is lengthy. He has gold eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Military, In love. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Brottor Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Cartwright uniform. He is bristling with hidden weapons, mostly nunchakus and hammers. His silver hair is matted, messy, and big. His eyes are hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Cartwright business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Criminal record, In love. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 160 gp.
Clerebold Carlton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Farmer. He has a small bristly mustache and wavy chestnut hair. His fierce brown eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Clerebold took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has taken up work as a Farmer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety
Flaws: Fearful, PTSD, Insane. Bonds: Nature, Job. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 20 pp. Jasper (70 gp).
Syllin Floshem, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. She wears her hair in dreadlocks. Her gray eyes are passionate and lively.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Syllin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Syllin hails from a village terrorized by dire rats. She dropped out of school to support her sick father, and resented it. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.
Motivation: She wants revenge against dire rats.
Ideals: Athletic, Logical. Bonds: Family, Enemies. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Megren Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears an entirely green suit with tan socks and a vest with buckled shoes. Her gold crest is kept up in a ponytail inside a wide-brimmed hat. She has several tiny topaz earrings on each ear.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.
History: She was born in a small island village. Megren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Large well-done wool tapestry (600 gp). 1 Disguise kit.
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