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Hogar Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white broad hat and white clothes. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Hogar wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Disciplined. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Hogar Stafford, Male Half-Orc Commoner 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Zed Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. He wears his silver hair down. His thin eyebrows rest above his beady amber eyes.

Personality: Aggressive, abrasive, and angry, Zed embodies much of what other species detest in the Half-Orcs. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Zed Springfield, Male Half-Orc Commoner 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp. Silver comb with moonstones (600 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He struck the Navigator job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Navigator

Voice: German accent

Attributes [hide]

Krimmon Reedfellow, Male Halfling Barbarian 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Moss agate (5 gp).


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Dyer. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Oskar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Forgetful. Bonds: Job, Poor, Attractive, Enemies. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Oskar Bigtoe, Male Dwarf Warrior 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Luthra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a blue vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her right hand. Her auburn hair is thinning but still full. Her green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Luthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Depressed. Bonds: In love, Rich, Mentor. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Luthra Ironhide, Female Gnome Ranger 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 17 (+3)14 (+2)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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