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Advanced [show]


Kansif Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. With wild brown hair. Her eyes are green.

Personality: Eccentric and domineering, Kansif will drive conversation. The war was a terrible time for her, and Kansif does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Kansif lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Server, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and regain custody of her son

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Military, Family. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Kansif Davenport, Female Half-Orc Bard 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Eye agate (7 gp). 4 Antitoxin.


Social Check DCs


Kansif Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely white suit with violet socks and a vest with buckled shoes. She keeps her white hair in a pixie cut. She has a tattooed face.

Personality: Calm and collected, she is a well trained Jeweler. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast forest. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kansif grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kansif. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Joker. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Kansif Dumph, Female Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs


Faral Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing colorful clothing, dressed as a Scribe. Her auburn hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the north to a Scribe, Faral learned a great deal about her father's area of expertise. Her first spouse was a Locksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Scribe, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Job, Family. Occupation: Scribe

Voice: French accent

Attributes [hide]

Faral Sylvaranth, Female Elf Rogue 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Alexandrite (900 gp).


Social Check DCs


Einkil Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His ears are large.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Einkil took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Fearful. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Einkil Frostbeard, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp. Chalcedony (30 gp). Sard (30 gp).


Social Check DCs


Nuthra Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of clubs on her belt, each one with a amethyst on the hilt. Her black crest is drawn into a tight pony tail with a skull scrunchie. Her gold eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Nuthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Nuthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Nuthra Mystan, Female Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +6, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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