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NPC Generator

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Advanced [show]


Frederick Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: Frederick was raised in a hard working conservative environment. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in dagger use. He has achieved small success as a Barber.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Frederick Marlowe, Male Human Commoner 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Criella Joy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a black costume with the symbols of the four houses of cards on her torso. She has wavy red hair. Her white unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her father.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and she is unsatisfied with her job

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Disease. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Criella Joy, Female Tiefling Wizard 3
Medium (4'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Roland Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow trousers with red and black striped suspenders. He wears various colorful collared shirts. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amethyst earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Terse, Secretive. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Roland Lathalas, Male Half-Elf Bard 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 120 gp.


Social Check DCs


Sun Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a pastel and yellow robe with the hood down. Her fur is yellow and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is fixated on the number 2. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great joy in being the best Bounty Hunter in town.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Beggar, but she was a colossal failure. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She uses money and sex appeal to get what she needs; and she is unsatisfied with her job

Flaws: Insane, Disease. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Sun Buttons, Female Tabaxi Fighter 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)17 (+3) 17 (+3)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Caramip Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a green scarf. She carries a battered morningstar and tarnished halberd as well. Her hair is long and brown with streaks of white, and is pulled back with small tan clips. Her eyes are amber and she is always smoking a pipe.

Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Caramip Fiddlefen, Female Gnome Adept 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. 1 Hourglass.


Social Check DCs

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