Lavinia Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her hair is short and chestnut. Her eyes are gray and she is always smoking a pipe.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. Lavinia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac; and she's looking for her big break
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. 1 Banded mail.
Kristryd Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is heavily combed to the left. Her eyes, though not visible through her cowl, are gray.
Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her father. Kristryd abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To be a Barber again; and wants to open a new tavern
Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, In love, Job. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich northern family. He has had some formal singing training, and achieved minor success. After a long history of fighting, Sun and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Justice, Artistic. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 pp.
Tûkâ Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears dark leathers with embroidery. He has a small bristly mustache and wavy red hair. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with dancing.
History: Born in the east to a Cartwright, Tûkâ learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently the stress of being a Cartwright has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly, Shy, Insomniac. Bonds: Job. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Jasper (30 gp).
Enna Netyoive, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, tan cloak. She has wavy chestnut hair. Her face is scarred and worn.
Personality: Enna is depressed about a lot of things. She tends to be a nihilist. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Enna was raised in a hard working conservative environment. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Enna began to lead the lost caravan. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Banded agate (16 gp). Eye agate (16 gp). Rock crystal (70 gp).
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