Rose Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is greying and her face has many wrinkles. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Rose lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and doesn't want to be a fletcher and was forced into it by her family
Ideals: Athletic. Flaws: Addict, Antagonistic, Fearful. Bonds: In love, Family. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Theodoric Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and black robe with the hood down. His silver hair is slicked back into a classic pompadour. His eyes are amber and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bellfounder, but he got bored and became a Adventurer. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a adventurer and was forced into it by his family
Flaws: Selfish, Hedonist. Bonds: Family, Job. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Ur-Edin Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Religious. Occupation: Barber
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (140 gp).
Salanop Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her glaive. Her long golden hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Salanop was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and many goblins want her driven away
Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 80 gp.
Mialee Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her brown eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Mialee was born with her father's beautiful face. Mialee was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mialee decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mialee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends
Ideals: Artistic, Fighting. Bonds: Attractive, Criminal record, Adventurer. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
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