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NPC Generator

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Advanced [show]


Traki Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large tan mantle and cape that has been intricately interwoven into his black robe. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family Traki was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Traki decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is a bit of a kleptomaniac; and to end his boredom

Flaws: Ugly, Antagonistic, Addict, Mundane. Bonds: Criminal record. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traki Arnuanna, Male Elf Rogue 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Silvo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His golden hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Silvo Tealeaf, Male Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He wears a feathered hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Oskar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Oskar Bigtoe, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 50 gp.


Social Check DCs


Brakka Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and silver with streaks of auburn, and is pulled back with small black clips. Her face is covered beneath a completely black helmet.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Brakka grew up listening to her mother's many stories. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic, Professionalism, Fighting. Flaws: Sensitive. Bonds: Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Brakka Milton, Female Half-Orc Warlock 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Aquan, Halfling
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1400 sp. Coral (160 gp). Smoky quartz (20 gp).


Social Check DCs


Travok Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Travok was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He feels threatened by others; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Travok Trollbleeder, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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