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Advanced [show]


Gomory Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times, and she perpetually has her quarterstaff ready. Her chestnut hair, when down, is lengthy. Her black unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Ruler in town.

History: Born in the west to a Ruler, Gomory learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Beauty, Female Tiefling Monk 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Aramil Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His tied-back hair is white. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by drow. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Disease, Antagonistic, Hedonist. Bonds: Mentor, Enemies. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Aramil Wasanthi, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp. Red garnet (140 gp).


Social Check DCs


Caramip Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear flannel. Her black hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she has money and likes to spend it

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Caramip Pilwicken, Female Gnome Paladin 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Fistula Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She wears her white hair down. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and to end her boredom

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Job, Attractive. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Fistula Churchill, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 16 (+3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Obsidian (4 gp). Banded agate (4 gp).


Social Check DCs


Heskan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His brass crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.

History: Heskan was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Heskan Mohradyllion, Male Dragonborn Commoner 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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