Melissa Pinkerton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a grey coat over a green low-cut shirt, and a wide-brimmed hat upon her head. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As long as the job gets done she does not care how it got done.
History: Born in the west to a Mayor, Melissa learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Melissa was left her father's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Fletcher again; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Military, Has a crush. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Ignan, Orc, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 6000 cp.
Geva Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is dressed in earthy colors with a violet and grey handkerchief worn on her left side. Beneath her clothing is a huge mess of scar tissue. She has wavy blonde hair. Her brown eyes peer out from beneath her Stetson violet hat.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with her god.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered painting. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Religious, Rich, Adventurer. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Duvamil Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She carries with her a set of falchions, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is white, silky, and of moderate length. Her eyes, though not visible through her cowl, are amber.
Personality: Prone to second guessing herself, she comes off as nervous. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Shipwright mother left her crippled. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Shy, Insomniac, Disease. Bonds: Attractive. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Erdan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars, and sports empty pouches on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. Erdan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a Miner, his father struggled to pay the bills. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new animal trainer responsibilities is difficult
Bonds: Religious, Family, Poor, Adventurer, Job. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 110 gp. Hematite (9 gp). Bloodstone (50 gp). Obsidian (9 gp). 1 Masterwork Thieves’ tools.
Seven On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he is greedy
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (100 gp).
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