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Advanced [show]


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his son.

Flaws: Depressed, Secretive. Bonds: Attractive, Family, Mentor. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Charles Winterbourne, Male Human Druid 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a grey and blue robe with the hood down, he is not a threatening figure. He wears a colorful flower in his silver hair. His eyes are amber and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Forgetful. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

John Peyton, Male Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long white hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane. Bonds: Attractive, Poor, Family, Criminal record. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Traubon Gorunn, Male Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)6 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Moss agate (12 gp).


Social Check DCs


Umpen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with green pants. He is portly but not overly obese. He has chestnut hair. His eyes, though not visible through his cowl, are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He was born in a small plains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Nature, In love. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Umpen Pilwicken, Male Gnome Aristocrat 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Darkwood Shield.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her cinnamon fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and she feels threatened by others

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Tricking Wind, Female Tabaxi Fighter 3
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 2 Acid flasks. 4 Holy water.


Social Check DCs

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