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NPC Generator

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Advanced [show]


Vicky Alby, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears just a grey suit. Her whole body is exceptionally muscular. She wears her chestnut hair up in a very large beehive style do. She has several tiny opal earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she's attracted to the pc

Flaws: Emotional, Disease. Bonds: Immigrant, Rich, Military. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Vicky Alby, Female Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Golden pearl (120 gp).


Social Check DCs


Arava Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blue crest. She wears green painted combat armor at almost all times. She has a hunchback. She has styled her blue crest well, parting it to the left. She has gold eyes and a green hat with a grey feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and retire the richest woman in the east

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Arava Orexijandilin, Female Dragonborn Monk 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Tricking Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her fur is cut close to her head. She has a dull look in her blue eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Tricking was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Tricking's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by giants. Tricking was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Many giants want her driven away.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Tricking Shoe, Female Tabaxi Aristocrat 1
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Silver pearl (120 gp).


Social Check DCs


Aust Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in yellow turtlenecks beneath a red coat with green slacks. His broad hat is riddled with cuts and holes. He has several tiny opal earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: He is greedy; and to unite with his brother

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Rich, Family. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Aust Ariessus, Male Half-Elf Commoner 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 gp. 1 Bullseye lantern.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His fur is cut close to his head. His eyes are a pleasant copper.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Locksmith business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Locksmith.

Motivation: Many dire rats want him driven away; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Cask In Woods, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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