Zook Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He has done his best to style his red hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.
Personality: Zook is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp.
Umpen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He is portly but not overly obese. He has moderate length silver hair. He has amber eyes and a blue hat with a yellow feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: Umpen was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Trym Cooper, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His hair is short and white. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Barkeep like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Military. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Engong Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a sickle on her belt. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with a spirit at a very young age, Engong has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Insomniac, Disease, Selfish. Bonds: Military. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ubada Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her hair is long and silver with streaks of red, and is pulled back with small white clips. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Crown-heir, but she got bored and became a Assassin. She then took over the family business and is one of the better Assassin for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and to be a crown-heir again
Flaws: Racist, Mundane. Bonds: Guardian, Job, Religious. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp. Jasper (30 gp).
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