Georgina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a white poncho over her likewise colored trousers and shirt. Her red hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Georgina was born with her mother's beautiful face. One day when Georgina was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Georgina was heart-stricken from the event, and her father started working long hours to provde for them. She's since become an addict/alcoholic.
Motivation: Doesn't want to be a Barrister and was forced into it by her family.
Flaws: Insomniac, Addict, PTSD. Bonds: Attractive, Family. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
Althaea Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She dresses in tan turtlenecks beneath a black coat with tan slacks. Her whole body is exceptionally muscular. Her chestnut hair is greasy and uncared for. Her eyes are gray and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Althaea was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and regain custody of her daughter
Ideals: Passionate, Persistence. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ishte Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She has wavy white hair. Her face is covered beneath a completely black helmet.
Personality: She is business-like. She takes instructions and follows them to the letter. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
Possessions: 12000 cp. 3 Smokesticks. 3 Acid flasks.
Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He wears his brown fur down. His blue eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Slave. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Nim Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His feathered hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his father. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Malachite (4 gp).
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