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Advanced [show]


Jane Walcott, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey costume with the symbols of luck on her torso. Her hair is long and white with streaks of golden, and is pulled back with small grey clips. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by goblins. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To get a good night's sleep; and she's attracted to the pc

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Military, Has a crush. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Jane Walcott, Female Human Druid 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Elama Floshem, Female Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is matted, messy, and big. She wears an eyepatch.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in a small forest village. When Elama reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Sculptor soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Elama Floshem, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Oppleby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Sage. His skin is fair and his fingers are delicate and long. With bright brown hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Oppleby was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Extrovert. Bonds: Job, Poor. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Oppleby Humplebumple, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His long red hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Addict, Insane. Bonds: Nature. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Kody Dryden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end

Ideals: Athletic. Flaws: Forgetful. Bonds: Job, Military, Immigrant, Has a crush. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Dryden, Male Human Expert 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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