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Advanced [show]


Hrathy Nibley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. Her brown hair is slicked back into a classic pompadour. She has a dull look in her amber eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She enjoys reading and quiet.

History: She was born in the west. Cursed with lycanthropy at a very young age, Hrathy has worked very hard to control her curse. After a long history of fighting, Hrathy and her spouse have recently divorced.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Hrathy Nibley, Female Half-Orc Commoner 2
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Dabbledob Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He has brown eyes.

Personality: This man loves music and to teach people music more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Dabbledob studied abroad. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Dabbledob Munggen, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 11 (+0)9 (-1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 340 gp.


Social Check DCs


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Taklinn was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Taklinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Optimist. Bonds: Attractive, Enemies, Poor, Adventurer, Military. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Taklinn Gorunn, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Stealth +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Naill Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has wavy black hair. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He is frequently practicing swordplay.

History: He was born in the east. He was taken from his home at a very young age. He became a Courier soon after.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Entrepeneur. Bonds: Job, Military, Immigrant, Slave. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Naill Siannodel, Male Elf Commoner 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Zircon (60 gp). Deep green spinel (40 gp).


Social Check DCs


Kilvar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His red hair is singed and shortened. This amber eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of goblins once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Kilvar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kilvar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies, Rich. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Kilvar Orcfoe, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 120 gp. 1 Bullseye lantern.


Social Check DCs

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