Ella Royston, Female Human [Permalink]
Personal [hide]
Description: A 5'2" southern woman, she wears just a brown suit. Her chestnut hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She can speak with the recently deceased. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Unemployed like her mother before her.
Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Military, Job. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Kerkad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear black pants and tee shirts. His green crest is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.
History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Persistence, Fighting. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Silver holy symbol.
Thar Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Thar grew up listening to his father's many stories. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and to protect his home
Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Guardian. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 110 gp. Chalcedony (70 gp).
Abalaba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears blue trousers with grey and yellow striped suspenders. She wears various colorful collared shirts. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the west, but her parents moved at a very young age to the south. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.
Motivation: Revenge; and someone believes her a fraud
Flaws: Racist. Bonds: Enemies, Family, Immigrant. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Aquan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 pp.
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has worked as a Locksmith like his father before him.
Motivation: To be a Ruler again; and retire the richest man in the east
Ideals: Joker, Entrepeneur. Flaws: Addict, Shy. Bonds: Job. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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