Salanop Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her white hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Energy wise she seems alert and responsive.
History: She comes from a rich northern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Spy soon after.
Motivation: She doesn't get along with people that don't share her tastes; and she is greedy
Ideals: Professionalism, Impeccable. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Direcris Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He is portly but not overly obese. His copper crest is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bather father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
Tricking Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'9", this woman dresses in pastel turtlenecks beneath a green coat with tan slacks. Her fur is beige and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.
History: Tricking was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Ralf Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with top hat. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Ralf studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying sister.
Motivation: Wants to work out more often; and dwarven compassion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. Moss agate (8 gp).
Egelina Ashton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. Her hair is short and white. Her gray eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic woman, Egelina's first love is herself. Her second love is also herself. The war was a terrible time for her, and Egelina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the north. Her mother was a soldier and died while she was still young. Egelina was left her mother's suit of armor and trained in its use and care. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 50 gp. Red-brown spinel (110 gp). 1 Masterwork Common Melee.
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