Heather Ainsley, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She typically wears brown cloth garments or leather armor. She keeps her silver hair in a flapper bob. Her gray eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. Animals are drawn to her, and she is able to talk to them.
History: The child of a Butcher, who enjoyed hunting, Heather was taken on many hunting expeditions. Heather was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Dyer. She left for the east, certain she would find work there.
Motivation: Nothing but the best is good enough for her.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Isabella Toti, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a violet costume with the symbols of death on her torso. Her auburn hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.
History: Isabella was raised in a hard working conservative environment. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants revenge against giants; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Soapmaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 32000 sp.
Kasdeya Mute, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy brown hair. She wears crescent spectacles with a black brim.
Personality: She likes to make people angry or surprised. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Sage for hire.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Flaws: Antagonistic. Bonds: Criminal record, Job, Religious. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Bullseye lantern. 1 Backpack.
Driindar Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this woman prefers to wear flannel. She keeps her rusty crest in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Driindar hails from a village terrorized by illithids. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by illithids. Driindar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she would like to get married and retire
Flaws: Antagonistic. Bonds: Enemies, Immigrant, Has a crush. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Enialis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His whole body is exceptionally muscular. With a patchy brown beard and wild brown hair. He has a dull look in his amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Justice. Flaws: Secretive. Bonds: Immigrant, Family. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
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