Eleanor Ainsley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is thinning but still full. She has several tiny topaz earrings on each ear.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Healer father left her crippled. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp. 1 Darkwood Shield.
Mella Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She has always had a great fascination with Tabaxi culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Mella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Elven conditions. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Dilettante, and she later adopted a second daughter.
Motivation: She has a crush on the local Locksmith; and she's in love
Ideals: Joker. Flaws: Racist. Bonds: Mentor, Family, Has a crush. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. 2 Thunderstones.
Mella Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She plays an instrument quite well.
History: Mella was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Fibblestib Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His red hair is lengthy. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Fibblestib was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Bonds: Poor, Immigrant, Military. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nazdûg Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'8" and wears a lot of dark rich colors, with gold accents. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: Nazdûg hails from a village terrorized by orcs. Like his father and his sister before him, after school he went straight into learning to become a Sage. He has worked as a Sage like his father before him.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 sp.
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