Erky Offund, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Armorer, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family, Poor. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
Sun Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His white fur is braided into rings. His eyes are a pleasant green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Masseuse in town.
History: Sun hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he's in love
Bonds: Attractive, Job, Enemies, Adventurer, Has a crush. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Nedda Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a red suit. She carries with her a set of spears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has no hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She is a great chef.
History: She was born in a small island village. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Nurkara Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears professional attire and is in decent physical shape. She wears her hair in dreadlocks. Her eyes are hazel and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.
History: Born to a Dilettante, her father struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Flaws: Cynical. Bonds: Attractive, Military, Poor, Criminal record. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 190 gp. Jade (80 gp).
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Servant. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
