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Advanced [show]


Marigold Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a white and blue handkerchief worn on her right side. Her brown hair is kept up in a ponytail inside a top hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Ideals: Philantrophist. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Marigold Jamjar, Female Halfling Expert 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. Her whole body is exceptionally muscular. Her fur is short and lavender. She has gleaming, smiling copper eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Three studied abroad. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Gifted, Athletic. Flaws: Impulsive. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Three On the Water, Female Tabaxi Expert 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)18 (+4) 18 (+4)16 (+3)
Skills Nature +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Orc, Celestial, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 350 gp.


Social Check DCs


Kaladan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His bronze crest is lengthy. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Rich, Attractive, Military. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Kaladan Vangdondalor, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2100 sp.


Social Check DCs


Fivin LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, yellow cloak. His long silver hair reaches down to his waist. His violet eyes dart from person to person.

Personality: Fivin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family Fivin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent father; and seeks redemption

Ideals: Impeccable, Logical. Bonds: Criminal record, Nature, Family. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Fivin LaHood, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Alexandrite (200 gp).


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Fonkin Daergel, Male Gnome Paladin 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Ignan, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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