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Advanced [show]


Dorn Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His hair is long and golden with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Flaws: Ugly, Disease, Depressed. Bonds: Adventurer, Slave, Family. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Dorn Ryley, Male Half-Orc Ranger 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs


Althaea Floshem, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long chestnut hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Althaea is combative with any and all who dare try her patience in the slightest.

History: Althaea was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Althaea Floshem, Female Elf Paladin 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Zaffrab Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a grey low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Lazy. Bonds: Nature, Mentor, Religious. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Zaffrab Oomtrowl, Male Gnome Wizard 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Donaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long red pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length blue crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Mortician business at a young age. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a actor again

Flaws: Insane, Antagonistic. Bonds: Job, Poor, Debt. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Donaar Tiammanthyllish, Male Dragonborn Warlock 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Vanuath Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His long red hair is drawn into a two foot long braid. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Vanuath hails from a village terrorized by drow. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Enemies, Debt. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Vanuath Xistsrith, Male Half-Elf Monk 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 3 Thunderstones.


Social Check DCs

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