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Advanced [show]


Darrow Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky red painted plate armor. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the west.

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Darrow Hogcollar, Male Halfling Aristocrat 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp.


Social Check DCs


Everard Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He is physically well-built. His tied-back hair is chestnut. He is very pretty but has cold, dead eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Artistic, Gifted. Bonds: Attractive, Military, Family. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Ariessus, Male Half-Elf Paladin 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Small steel mirror.


Social Check DCs


Zunn Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longbow. His golden hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zunn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Passionate, Joker. Flaws: Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Zunn Hackney, Male Half-Orc Barbarian 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Mumpena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She is portly but not overly obese. Her auburn hair is lengthy and is close to two feet long. Her eyes are a pleasant brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Mumpena grew up listening to her mother's many stories. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends

Flaws: Selfish, Hedonist. Bonds: Adventurer, Enemies, Criminal record. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Mumpena Nackle, Female Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered hammer and tarnished bastard sword as well. He has done his best to style his brown fur to look like a famous performer. His eyes are yellow.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sun's homeland. Sun decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker. Bonds: Job, Rich, Immigrant. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Sun Of Passion, Male Tabaxi Druid 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. Brass mug with jade inlays (200 gp).


Social Check DCs

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