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NPC Generator

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Advanced [show]


Thamior Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has brown hair. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Shy, Disease. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamior Rothenel, Male Half-Elf Paladin 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 230 gp.


Social Check DCs


Barbena Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and has the majority of her body covered in plate. Her black hair is lengthy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Barbena has worked very hard to control her curse. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Barbena Broodfist, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Bolhild Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. She keeps her silver hair in a flapper bob. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Bolhild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bolhild was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job

Ideals: Impeccable, Joker. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Bolhild Burrowfound, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 220 gp.


Social Check DCs


Ratak Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in a clean white cloak covering his clean studded leather. He has moderate length blonde hair. His eyes are likewise green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ratak lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ratak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ratak. He became a Interpreter soon after.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Criminal record, Family, Job, Enemies. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Ratak Winchester, Male Half-Orc Commoner 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs


Merihim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear green clothing when he does not wear armor. His long red hair is drawn into a two foot long braid. His eyes are black and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Family, Has a crush. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Merihim Sage, Male Tiefling Aristocrat 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 14
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Chalcedony (60 gp).


Social Check DCs

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