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NPC Generator

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Advanced [show]


Anne Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting grey shirt and pants. Her head has been shaved. She has several tiny aquamarine earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Military. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Anne Ramsey, Female Human Expert 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Deception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Ahrim Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His silver eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ahrim was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Marry his sister to traveling adventurers.

Flaws: Secretive. Bonds: Family, Criminal record, Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Ahrim Dischord, Male Tiefling Expert 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 20 pp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, pastel, dusty cloak. He wears his cinnamon fur up. His eyes are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Ruler, Moon learned a great deal about his mother's area of expertise. A gifted student he started as a Painter, but he got bored and became a Ruler. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Moon In the Wind, Male Tabaxi Ranger 3
Medium (6'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Oolah Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black collared shirt and tan skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. With wild blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly, Insomniac. Bonds: Guardian, Family, Poor. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Oolah Hadleigh, Female Half-Orc Commoner 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Jet (40 gp). 1 Chain shirt.


Social Check DCs


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes are brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Carpenter business at a young age. Cursed with vampirism at a very young age, Morkral has worked very hard to control his curse. He has worked as a Carpenter like his mother before him.

Motivation: Wants to open a new tavern; and to pay off his debts

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job, Debt. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Morkral Morigak, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Silver pearl (150 gp).


Social Check DCs

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