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Advanced [show]


Diggory Kenley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his whip always slung over his shoulder. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Kenley, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Delebean Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delebean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delebean. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Immigrant, Criminal record. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Delebean Dunben, Male Gnome Warrior 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Laucian Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy blue suit. His hair, while still mostly brown, has prominent grey streaks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Laucian grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to work out more often

Ideals: Athletic. Flaws: Secretive, Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Laucian Berevan, Male Elf Ranger 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 18 (+4)18 (+4)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs


Duergath Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his whip always slung over his shoulder. He is physically well-built. His white hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 8 years old his parents immigrated from the west. Cursed with a spirit at a very young age, Duergath has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Duergath Daerdahk, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Gunnloda Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears grey trousers with brown and tan striped suspenders. She wears various colorful collared shirts. Her moppish red hair is in a traditional bowl cut. She has gray eyes.

Personality: Confrontational and typically high on some drug or another. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Cook, who enjoyed hunting, Gunnloda was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Addict, Insomniac. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Gunnloda Burrowfound, Female Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs

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