Bolg Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of the sun god on his torso. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His silver hair is smooth and relatively long. His violet eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Riardon Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his morningstar. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 11000 cp. Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). 3 Tanglefoot bags. 3 Thunderstones.
Damakos Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blue hair is lengthy and is close to two feet long. His gold eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.
History: Damakos was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants his loneliness to end; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Impeccable. Bonds: Attractive, Family, Has a crush. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Gardain Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Antagonistic. Bonds: Immigrant, Mentor, Nature, Family. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Darkwood Buckler.
Chay Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His golden hair is still thick. His green eyes are passionate and lively.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Chay hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered south to less war torn lands. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: PTSD. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Red garnet (150 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!