Maynild Woods, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries lances. Her silver hair is knotted and matted. Her eyes are amber and catlike.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to get laid.
Ideals: Fighting, Optimist. Bonds: Rich, Has a crush, Adventurer. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Ovak Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. She has a dull look in her amber eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to make almost anything out of random pieces of junk.
History: She was raised in a mountains tribe. Ovak was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ovak decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Ovak and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Criminal record, Religious. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1600 sp.
Aldous Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern man wears a yellow costume with the symbols of luck on his torso. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.
History: Born in the south to a Carter, Aldous learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Athletic, Justice. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Rangrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is long and unkept. His eyes are a pleasant amber.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Rangrim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (600 gp).
Zykroff Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. Her clothes are grease stained in places. Her green crest is thinning but still full. Her red eyes are passionate and lively.
Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.
History: She was born to loving parents in a slum to the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and she is compelled to act according to her religious beliefs
Flaws: Fearful. Bonds: Poor, Immigrant, Religious, Criminal record. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
