Saphara Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing colorful clothing, dressed as a Brewer. Her long white crest is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. After coming to the age of reason, Saphara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Saphara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and to reunite with her absent father
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Nature, Family. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).
Cloak Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has moderate length beige fur. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Good lock.
Thea Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear red pants and tee shirts. She sports silver long hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered
History: Thea was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Family, Slave. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Banded mail.
Margery Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. She wears a colorful flower in her blonde hair. Her green eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food she seems plenty friendly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Gifted from a young age, Margery studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 360 gp. 1 Half-Plate.
Blossom Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. Her fierce hazel eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Blossom is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the east her family was never financially stable. Blossom was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Gardener. She moves from town to town, unable to find a place to settle.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to raise her children well
Bonds: Attractive, Family, Poor, Immigrant, Debt. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
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