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NPC Generator

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Advanced [show]


Rolf Alton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing grey shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, In love, Rich, Military. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Rolf Alton, Male Human Ranger 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp. Obsidian (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and black robe with the hood down. She has a moderate pudge and is not very fit. She has wavy red hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Soapmaker, who enjoyed hunting, Menny was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Slave Trader for the past few years.

Motivation: To settle down with her crush; and she has a crush on the local soapmaker

Ideals: Logical. Bonds: Job, Nature, Immigrant, Has a crush. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Menny Ironhide, Female Gnome Rogue 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. Large well-done wool tapestry (300 gp). 1 Banded mail.


Social Check DCs


Mijira Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a wide-brimmed hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Priest again; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Detective

Voice: Stutters

Attributes [hide]

Mijira Nemmonis, Female Dragonborn Rogue 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp. Silver pearl (160 gp). 1 Banded mail.


Social Check DCs


Blossom Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is short and golden. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing painting.

History: From birth she was tutored by a cruel and relentless mentor. Blossom was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Blossom decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Artistic. Bonds: Mentor, Criminal record. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Blossom Brightmoon, Female Halfling Rogue 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6

Possessions: 130 gp. Alexandrite (300 gp). 4 Antitoxin.


Social Check DCs


Xanaphia Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a yellow and tan robe with the hood down. Her hair is long and blonde with streaks of red, and is pulled back with small yellow clips. Her face is covered beneath a completely black helmet.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Xanaphia hails from a village terrorized by gnolls. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: To unite with her brother.

Bonds: Attractive, Family, Enemies, Slave. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Xanaphia Mellerelel, Female Half-Elf Warlock 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1000 cp.


Social Check DCs

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