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NPC Generator

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Advanced [show]


Aline Wentworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has shaved her head bald. This brown eyed westerner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a desert tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Sensitive, Shy. Bonds: Nature, Criminal record. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aline Wentworth, Female Human Cleric 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Loopmottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light tan in addition to tight pants. She is muscular with a powerful set of arms. She wears her black hair down. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: Further expansion of business; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Addict, Secretive. Bonds: Nature, Family, Job. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Loopmottin Pilwicken, Female Gnome Commoner 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is singed and shortened. His gray eyes peer out from beneath his top tan hat.

Personality: Calm and collected, he is a well trained Bather. He has all his life been fascinated with poetry.

History: He was born a particularly ugly child, much to the horror of his parents. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has drifted from career to career and currently works as a Bather.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Crampernap Musgraben, Male Gnome Cleric 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 700 sp. 1 Masterwork Light steel shield.


Social Check DCs


Leaf Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He keeps his cinnamon fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Leaf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Flaws: Sensitive, Depressed. Bonds: Attractive, Military, Religious. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Leaf Shore, Male Tabaxi Paladin 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Donaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black leather gloves, a black jacket, and tight pants. His crest, while still mostly gold, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Donaar studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted druidic powers by his dying brother.

Motivation: Half-Orc compassion.

Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Religious. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Donaar Qyxpahrgh, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp.


Social Check DCs

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