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Advanced [show]


Great Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His fur is gray and very short. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a wizard, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Great Paws, Male Tabaxi Cleric 4
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 10 (+0)19 (+4)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp. 1 Small steel mirror. 1 Spyglass.


Social Check DCs


Brakka Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. Her violet eyes peer out from beneath her deerstalker black hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also has developed a complete distrust of the Butcher profession.

History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Barrister job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and marry her sister to traveling adventurers

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Barrister

Voice: French accent

Attributes [hide]

Brakka Marley, Female Half-Orc Ranger 2
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 360 gp.


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a well pressed and immaculate suit (or dress). She is an epitome of beauty. Her black hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She dislikes all the random violence that takes place in the west. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Sannl was born on a far western mountains where she grew up under the tutelage of her father, an expert Map Maker. She now mingles about in high society.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Pacifist. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Sannl Ironfist, Female Dwarf Druid 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 8 (-1)11 (+0)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Antitoxin.


Social Check DCs


Breena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky blue painted plate armor. Her hair is golden and curly. Her eyes, though not visible through her cowl, are green.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 5 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love

Ideals: Impeccable. Bonds: Immigrant, Adventurer, In love. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Breena Sympony, Female Gnome Expert 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Shadow Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her orange fur is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also is a firm believer in the womanly ideal.

History: The child of southern immigrants she idolized her mother. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Shadow Grass, Female Tabaxi Rogue 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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