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Advanced [show]


Gerald Kinsley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to hide his balding. This amber eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Bather

Voice: Raspy

Attributes [hide]

Gerald Kinsley, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Banded agate (8 gp).


Social Check DCs


Gormogord Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a red and brown handkerchief worn on his left side. He has a long red beard with little hanging trinkets. His violet eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Gormogord Littlefoot, Male Halfling Ranger 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Dagger Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears an entirely pastel suit with brown socks and a vest with buckled shoes. Her small hat is riddled with cuts and holes. Her eyes are amber and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: Dagger was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Dagger Of Ebony, Female Tabaxi Expert 1
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely brown suit with green socks and a vest with buckled shoes. He has no fur. His eyes are blue and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Three In Woods, Male Tabaxi Warrior 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 19000 cp. Coral (140 gp). Smoky quartz (80 gp).


Social Check DCs


Stacee Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes peer out from beneath her deerstalker white hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the west. She has chosen to use the inheritance that was left to her frivolously. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk; and she is greedy

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Stacee Tallfellow, Female Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs

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