Laucian Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Rich, Adventurer, Religious. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Nelkin Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fancy red suit. He is muscular with a powerful set of arms. His black hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Nelkin studied abroad. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Addict, Sensitive, Disease. Bonds: Attractive, Rich. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp. Obsidian (14 gp).
Gynnie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this woman wears a custom-built plate barding that's adorned with white lining and desert motifs. Her golden hair is greasy and uncared for. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.
History: The child of a Bounty Hunter, who enjoyed hunting, Gynnie was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has drifted from career to career and currently works as a Crown-heir.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Cynical, Selfish. Bonds: Nature, Job. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp.
Ûshgol Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His hair is short and blonde. His eyes are likewise brown.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ûshgol was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: To be a Barkeep again.
Ideals: Extrovert. Flaws: Disease. Bonds: Job. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: Just what you see.
Ernest Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His golden hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Deep green spinel (40 gp).
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