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Advanced [show]


Ralf Shelby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown painted combat armor at almost all times. He keeps his golden hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Blacksmith business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He became a Blacksmith soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Ralf Shelby, Male Human Paladin 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a tan and black robe with the hood down. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Pacifist, Logical. Flaws: Insane, Mundane. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Boddynock Offund, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp.


Social Check DCs


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Military, Immigrant, Mentor. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Adrik Dankil, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)17 (+3) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Gnarsh Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He has a moderate pudge and is not very fit. His brown hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gnarsh was born the youngest of three triplets. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Gnarsh Stanton, Male Half-Orc Barbarian 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Karg Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Karg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Guardian, Adventurer. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Karg Mitchell, Male Half-Orc Expert 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 110 gp. Carnelian (80 gp). 1 Half-Plate.


Social Check DCs

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