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Advanced [show]


Chem Wary, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a green and violet handkerchief worn on his right side. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise black.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the east. Chem was born on a far northern desert where he grew up under the tutelage of his mother, an expert Brewer. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and to protect his home

Ideals: Disciplined, Extrovert. Flaws: Ugly, Insomniac. Bonds: Immigrant, Guardian. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chem Wary, Male Tiefling Monk 2
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Ar-Karo Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has no hair. His violet unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Ar-Karo has worked very hard to control his curse. During his travels, Ar-Karo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ar-Karo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ar-Karo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Ar-Karo Brandon, Male Half-Orc Bard 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 5000 cp. Banded agate (7 gp). 1 Everburning torch.


Social Check DCs


Ribbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has a long black beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Tailor, who enjoyed hunting, Ribbles was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He has achieved small success as a Bowyer.

Motivation: Money/treasure.

Ideals: Artistic. Bonds: Rich, Job, Nature. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Ribbles Albaratie, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Sybil Payton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small forest village. In her 10th year, her parents were killed by a brigands raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She struck the Jeweler job and began her own company from there.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Bonds: Rich, Job, Adventurer, Nature, Enemies. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Sybil Payton, Female Human Paladin 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Mamnen Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Mamnen Elusive, Male Tiefling Druid 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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