Cecily Gracey, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her auburn hair is lengthy and is close to two feet long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She struck the Laborer job and began her own company from there.
Motivation: To reunite with her absent mother; and to unite with her sister
Flaws: Ugly. Bonds: Rich, Immigrant, Job, Family. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Matilda Warwick, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears just a brown suit. She has wavy brown hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. She hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Herbalist again; and she wants to get laid
Ideals: Gifted. Flaws: Cynical. Bonds: Immigrant, Has a crush, Job. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. 1 Silk rope.
Donella Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears just a blue suit. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Donella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Bucklal Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and very short. His eyes are brown.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal painting training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 gp.
Pyntle Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, violet shirt, and tan tie. Her feathered hat is riddled with cuts and holes. She has gleaming, smiling blue eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small desert village. Her parents enrolled her in a Warlock school at a young age so that she could practice her druidic talents. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Nature, Criminal record. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Sardonyx (20 gp). 1 Masterwork Common Ranged Weapon.
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