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NPC Generator

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Advanced [show]


Ownka Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports blonde long hair. Her face is scarred and worn.

Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off her debts; and further expansion of business

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Job, Debt. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ownka Willoughby, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a broad hat to hide her balding. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a forest tribe. In her 10th year, her parents were killed by a illithids raid, leaving Moon alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Extrovert. Bonds: Adventurer, Attractive, Enemies, Nature. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Moon In the Wind, Female Tabaxi Commoner 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


Gunter Alton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is braided into rings. His ears are large.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Dyer, Gunter learned a great deal about his mother's area of expertise. He worked as a nervous Dyer and found it very stressful. He struck the Dyer job and began his own company from there.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Gunter Alton, Male Human Warrior 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ishte Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Barkeep does. Her purple hair is still thick. Her eyes are gold and beady.

Personality: She is very quiet and rarely speaks above a whisper. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Barkeep like her mother before her.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Flaws: Ugly, Shy. Bonds: Job, Has a crush, Poor. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Ishte Compassion, Female Tiefling Barbarian 3
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nirgel Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a green and white robe with the hood down. He has wavy red hair. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nirgel took refuge in the large cave and found the beat up scimitar and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Secretive, Insane. Bonds: Nature. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Nirgel Allure, Male Tiefling Barbarian 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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