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Advanced [show]


Patrick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large grey mantle and cape that has been intricately interwoven into his black robe. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Patrick Hayhurst, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


River Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear pastel clothing when he does not wear armor. His fur is red and curly. He has a dull look in his green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

River Wing, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3

Possessions: 120 gp.


Social Check DCs


Diggory Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his scimitar ready. His black hair is lengthy. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Poor. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Diggory Ilphelkiir, Male Half-Elf Fighter 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 sp. Moss agate (11 gp). Obsidian (11 gp). Hematite (11 gp).


Social Check DCs


Abalaba Turen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan tunic with white highlights, and long pastel pants that bunch up around her shoes. Her red hair is styled in orderly dreadlocks. Her violet unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Animal Trainer.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Military, Job. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Abalaba Turen, Female Gnome Warlock 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries a battered club and tarnished longsword as well. Her lavender fur is kept up in a ponytail inside a feathered hat. Her eyes are green and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Sweet was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sweet's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off her debts; and she is greedy

Ideals: Fighting, Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Debt. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Sweet Of Claws, Female Tabaxi Aristocrat 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Peridot (50 gp).


Social Check DCs

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