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Advanced [show]


Skirt Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her red fur is long and unkept. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Skirt Blossom, Female Tabaxi Cleric 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp. 1 Small steel mirror.


Social Check DCs


Immeral Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, yellow, dusty cloak. His whole body is exceptionally muscular. His moppish golden hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Immeral was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Hedonist, Fearful. Bonds: Immigrant, Attractive, Poor, Military. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Immeral Qualanthri, Male Half-Elf Wizard 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Jade Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long black fur is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.

History: She was born in the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the north, certain she would find work there.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Flaws: Disease. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Jade Of Dragons, Female Tabaxi Monk 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp.


Social Check DCs


Felosial Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and brown with streaks of auburn, and is pulled back with small yellow clips. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A powerful wizard made her what she is. A few years later when the north was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Entrepeneur. Bonds: Job, Adventurer, Mentor, Immigrant. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Felosial Hardy, Female Half-Elf Paladin 3
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red cloak and cross-gartered black stockings. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ombul took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Adventurer, Poor, Nature, Slave. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Ombul Honeypot, Male Halfling Warlock 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 6000 cp.


Social Check DCs

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