Tippletoe Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan trousers with violet and green striped suspenders. She wears various colorful collared shirts. She carries with her a set of bastard swords on her belt, each one with a ruby on the hilt. With bright black hair. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of drow once and for all.
History: Born to a pair of adventurers, Tippletoe grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tippletoe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Enemies, Adventurer. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Aura Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is slicked back into a classic pompadour. This blue eyed easterner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born at the edge of vast island. Cursed with vampirism at a very young age, Aura has worked very hard to control her curse. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC.
Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1700 sp.
Flame Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'8" and is typically in her Shepherd uniform. Her left leg appears badly burned and disfigured. She keeps her long gray fur kept up in a rat tail. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flame enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Shepherd for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy, Hedonist. Bonds: Job, Nature. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 80 gp.
Hugolina Leighton, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. Her skin is fair and her fingers are delicate and long. Her long brown hair is drawn into a two foot long braid. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the north to a Carpenter, Hugolina learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Carpenter. She inherited the family business which she has now maintained for 11 years.
Motivation: Someone believes her a fraud; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Silver comb with moonstones (200 gp).
Tordek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is typically in his Carpenter uniform. He has a penchant for wearing a ring with an oversized amber on his left hand. His blonde hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp.
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