Shadow Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a large pastel jacket. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Shadow will drive conversation. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. After a long history of fighting, Shadow and her spouse have recently divorced.
Motivation: Seeks redemption; and she loathes her own lifestyle
Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Criminal record, Mentor. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Jheri Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a green shirt with thin brown vertical stripes and violet pants. She has dyed her greying gold crest a little too much giving a sharp gold color. Her eyes are gold and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Jheri studied abroad. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 gp. Blue star sapphire (700 gp). 1 Minor magic item.
Oriax Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries a battered greataxe and tarnished spear as well. He wears his purple hair down. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Armorer in town.
History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Armorer.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Aquamarine (600 gp).
Shaká Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He can't help but pocket interesting objects he comes across
History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shaká grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shaká. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Enemies, Criminal record. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 80 gp. Eye agate (12 gp). Hematite (12 gp). Rock crystal (20 gp).
Jezean Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears professional attire. Her clothes are grease stained in places. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Jezean will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.
History: She was born in the north. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is a bit of a kleptomaniac.
Ideals: Extrovert, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
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