John Tattersall, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a brown collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His long silver hair reaches down to his waist. His gray unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east his family was never financially stable. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease, Shy. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 150 gp. Red garnet (70 gp).
Naeris Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He has a long red beard with little hanging trinkets. His fierce green eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Carter profession.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Carter again.
Ideals: Opinionated. Bonds: Attractive, Job, Rich, Nature. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Eye agate (7 gp). Eye agate (7 gp). Black opal (600 gp). Red spinel (150 gp). 1 Minor magic item.
Melech Charm, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice, Persistence. Bonds: Attractive, Military. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Aura Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She sports a flattop fur cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Doctor business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Insomniac, Insane. Bonds: Attractive, Job. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Obsidian (15 gp). 4 Acid flasks.
Ilga Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She is bristling with hidden weapons, mostly bastard swords and swords. Her chestnut hair is styled in orderly dreadlocks. Her ears are large.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Tanner business at a young age. When Ilga reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies, Job, Military. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).
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