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NPC Generator

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Advanced [show]


Gaaki Budd, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light black in addition to tight pants. Her hair is cut close to her head. She is baby faced.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Detective profession.

History: Born to a pair of adventurers, Gaaki grew up listening to her mother's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Flaws: Ugly. Bonds: Job, Adventurer, Mentor, Family. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Gaaki Budd, Female Half-Orc Fighter 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)7 (-2) 18 (+4)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Lorilla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman prefers to wear tan clothing when she does not wear armor. Her clothes are grease stained in places. Her broad hat is riddled with cuts and holes. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a slaver, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Lorilla was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Apothecary. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Lorilla Boondiggles, Female Gnome Fighter 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills History +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Malquis Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear violet clothing when she does not wear armor, and sports empty pouches on her belt. She has slicked back auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: She was born in the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Flaws: Addict, Hedonist. Bonds: Immigrant, Adventurer, Military. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Malquis Amastacia, Female Half-Elf Paladin 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 sp.


Social Check DCs


Lone Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting pastel shirt and pants. His fur is short and beige. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lone took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Hedonist. Bonds: Mentor, Nature. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Lone Of Clay, Male Tabaxi Monk 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Chalcedony (80 gp). Banded agate (11 gp).


Social Check DCs


Merihim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He is wearing a long, green, dusty cloak. His dark red hair is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: Born in the north to a Baker, Merihim learned a great deal about his mother's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 12 years.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Job, Family. Occupation: Baker

Voice: Stutters

Attributes [hide]

Merihim Wary, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 12 (+1)18 (+4)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs

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