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NPC Generator

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Advanced [show]


Heather Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She has the majority of her body covered in plate. Her chestnut hair is heavily combed to the left. Her amber eyes peer out from beneath her top yellow hat.

Personality: She speaks before she thinks and is too direct. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich western family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: Seeks redemption; and to prove her worth to the world

Flaws: Impulsive, PTSD. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Heather Ostoroth, Female Half-Elf Aristocrat 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. 1 Holy water.


Social Check DCs


Perra Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her crest is greying and her face has many wrinkles. Her gold eyes are passionate and lively.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the north to a Actor, Perra learned a great deal about her father's area of expertise. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants to open a new tavern; and many goblins want her driven away

Ideals: Gifted. Bonds: Attractive, Enemies, Job. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Perra Verthisathurgiesh, Female Dragonborn Monk 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 10 (+0)17 (+3)
Skills Deception +5, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Arnold Kensley, Male Human Expert 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shivering Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his brown robe and has his greatsword always slung over his shoulder. His red fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Athletic, Disciplined, Logical. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Shivering Of Wine, Male Tabaxi Aristocrat 4
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Obsidian (16 gp). Deep blue spinel (1200 gp). Bloodstone (30 gp).


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red costume with the symbols of magic on his torso. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amethyst earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: Radomir hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy; and a deep hatred of gnolls

Ideals: Opinionated, Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Radomir TellPenny, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 16 (+3)8 (-1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Celestial, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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