Purah Passion, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a green poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her white eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of western immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Purah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purah. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac.
Flaws: Insomniac. Bonds: Poor, Attractive, Immigrant, Criminal record. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Trym Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. She sports golden long hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Shoemaker.
Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job
Ideals: Pacifist. Bonds: Attractive, Family, Mentor, Job. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Orc, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Sweet In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her left leg appears badly burned and disfigured. Her black fur is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker, Gifted. Bonds: Rich, Nature. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Spear Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his yellow fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Spear hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Kava Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her black robe and has her sword always slung over her shoulder. Her black crest is kept up in a ponytail inside a feathered hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Kava speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a necromancer, Kava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her painting dream.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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