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NPC Generator

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Advanced [show]


Mary Cooper, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a well pressed and immaculate suit (or dress). Her auburn hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are violet.

Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the north. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: Someone believes her a fraud; and many drow want her driven away

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Poor, Enemies. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Cooper, Female Human Cleric 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Bree Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red shirt with thin green vertical stripes and brown pants. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by brigands. Bree was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Logical. Bonds: Attractive, Enemies, Slave, Nature. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Bree Smoothhands, Female Halfling Aristocrat 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Mozfel Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His silver hair is cut short. He has gray eyes and a black hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: Mozfel was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Bonds: Family, Job. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mozfel Shelly, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 18 (+4)6 (-2)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Cecily Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. She wears her black hair up. Her green eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: Seeks redemption; and she is greedy

Ideals: Fighting, Professionalism. Bonds: Rich, Job, Criminal record. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Cecily Stansfield, Female Human Ranger 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs


Lidda Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. With bright brown hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Shy, Disease. Bonds: Rich. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Lidda Wildcloak, Female Halfling Cleric 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs

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