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Sybil Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to cover her moderate length golden hair. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently gotten a pet goose that steals things from people.

Motivation: Expand her business; and she has decided she is irredeemable

Ideals: Passionate, Artistic. Bonds: Rich, Criminal record, Religious, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Sybil Staurheim, Female Human Druid 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown deerstalker hat and brown clothes. His chestnut hair is long and unkept. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He hates giants. He views them as having robbed his home of its proper glory. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Assassin for hire.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Goldfinder, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


Melech Random, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Mercenary, and a wedding ring on his right hand. He keeps his chestnut hair in a flapper bob. His skin is flawless and his silver eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Spy, who enjoyed hunting, Melech was taken on many hunting expeditions. He was an apprentice working in his father's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a spy again

Flaws: Forgetful. Bonds: Job, In love, Attractive, Nature. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Melech Random, Male Tiefling Druid 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Menny Gummen, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are likewise green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Menny took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Menny Gummen, Female Gnome Cleric 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp.


Social Check DCs


Gruk Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His head has been shaved. His thin eyebrows rest above his beady amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has never given up on his painting dream.

Motivation: Dwarven compassion; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Ugly, Racist. Bonds: Military. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Gruk Sheldon, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)7 (-2) 15 (+2)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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