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NPC Generator

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Advanced [show]


Warryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries kukris. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Poor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Warryn Miggledy, Male Gnome Warrior 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Yvonne Hackney, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is well dressed, constantly wearing a grey suit, tan shirt, and black tie. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to cover her moderate length auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Yvonne was born in the south. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 8 years.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Persistence, Gifted. Bonds: Slave, Attractive, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Yvonne Hackney, Female Human Barbarian 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Good lock.


Social Check DCs


Sorath Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her long dark red hair is drawn into a two foot long braid. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered painting. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she feels kind of lost in life

Ideals: Entrepeneur, Artistic. Flaws: Depressed, Secretive, Disease. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Sorath Cheer, Female Tiefling Expert 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Gardain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Religious, Military, Attractive. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Gardain Glanhig, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Citrine (60 gp).


Social Check DCs


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His blonde hair is still thick. He has brown eyes and a white hat with a black feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Butcher and found it very stressful. He then took over the family business and is one of the better Butcher for hire.

Motivation: He is content; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Oren Whispermouse, Male Halfling Warrior 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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